Tuesday, July 26, 2011

Day 42

Today, Mr Steven provided his version of my file to me. I looked through it and the result looks much better than my own version. He edited my network, he created a random force for the ripple effect using a expression.



He increased the upward force and also the downward force, to create that "up down" effect.

This was how it looked:



Mr Steven also told me that I should increase the upward force and add rotation values to the pieces.

I managed to accomplish both tasks:

1: Increase upward force

To increase the height of the ripple, I played with both the upward force that throws it up and also the downward force that throws it down.

2: Add rotation values

I did a group of the pieces in mid-air in SOPS. I then applied a primitive sop to the group with a random rotation expression.



And it looks decent I would say,



Mr Steven also told me that I may need a deformed ground for collision and up till now I haven't got it to work. And also the pre-fracture technique.

No comments:

Post a Comment