Today was a day where a lot of cooking occured. I re-tweaked my simulation until I am sort of happy today and we got news that Steven will be coming in tomorrow. I tweaked my simulation until I do not know what else can be tweaked.
But anyways, I decided to increase the scatter points for the simulation to test it out and also to let Steven look at it tomorrow so there is more variety.
I have a couple of playblast that I rendered, but they are all in wireframes.
That means that more ropping needs to be done. And the ropping takes so long. I will stick to the current simulation settings for now and see what Steven says tomorrow before I proceed further.
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