Today is week 2 of the SESI attachment program. We came to the office, and started working on our project previs so that it could be shown sometime soon. I didn't took long to finish my work though. I spend the rest of the time looking through odforce for files and also sidefx.com. I found many ripple files but none of them seems to apply to me. But anyway, some screenshots,
This is using metaballs to create the ripple effect and it is driven by a magnet sop.
This is created by sculpting the initial shape for the ripple and using the ripple object and ripple solver to create the ripple effect in dops.
I did a simple pre-visualisation for my project and below is how it looks:
Some screenshots:
In simpler terms, my idea is a rock hits the ground and causes a wave/ripple like shattering effect( similar to Thor ).
And my reference for the terrain:
Ari mentioned on Friday that he will be coming in tomorrow. Hopefully I could finish the pre-vis compilation tonight and show it to him. Oh gosh, I need to clean up my photos from Downtown also, in case he wants to see.
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